Hamburg, December 7, 2011 – Successful airport managers need to utilize all their skills in Skyrama (www.skyrama.com), the newest title in Bigpoint’s (http://www.bigpoint.com/) casual gaming series: The largest most recent content update incorporates a comprehensive economic system in which players manage production, trade and freight logistics at their airports.
Skyrama lets players manage their own airport, including air traffic controlling and maintaining passenger and customer satisfaction. Now there are exciting new features: Players can dispatch their airplanes all over the world to import exotic raw materials. Subsequently, the materials can be processed at the airport and the products sold to passengers. The already existing buildings have been integrated into the new system and a few modifications have been made to increase economic benefit: Old warehouses have been removed to make way for freight parking spaces which provide sufficient storage space for raw materials. In addition to new freight airplanes, freight parking spaces and warehouses, there are now many new airport shops from which players can choose. The previously available duty-free goods have been adapted to fit the new system. Another new feature is that passenger waiting times at the airport have been reduced. Now passengers only wait a maximum of two nights at the online airport before they decide to go elsewhere and are thus no longer available to the airport manager.
“By increasing the number of tasks an airport manager has, we are taking the concept of an airport development game to a higher level”, says Tobias Reisberger, Chief Games Officer at Bigpoint. “The focus is no longer on just coordinating airplanes in the air, but now includes all facets of a busy airport.”
Play the live version of Skyrama on the official website http://www.skyrama.de. Fans are invited to find out more about Skyrama on Facebook (http://www.facebook.com/skyrama/) or watch the trailer on the official Bigpoint YouTube channel http://www.youtube.com/bigpoint.